An interactive guide for Betrayal at the House on the Hill 2nd Edition
This is a specialized AI "chatbot" interface for the tabletop RPG board game by Avon Hill Games Betrayal at House on the Hill 2nd Edition, powered by Gemini 3 Flash-Lite.
Betrayal is a game with two stages. What starts as a cooperative exploration of a haunted mansion inevitably ends in a fight for survival once the Haunt is triggered.
Players work together as a team to reveal the house, room by room. During this phase, you will collect Items, discover Omens, and strengthen your character's physical and mental traits before the shadows close in.
Once enough Omens are found, a Haunt is triggered. The house chooses its victim: one player typically becomes a Traitor with a hidden motive, while the remaining players become Heroes fighting for a desperate survival.
This interface acts as the "House's Voice," providing
rule clarifications and atmospheric guidance. When the Haunt begins, the Oracle shifts its
intelligence to focus on the specific win conditions of one of 50 Haunt scenarios.
Players may use the Oracle to clarify the changing rules, track the progress of a haunt, or as a game master who will describe the settings and set the mood. The Oracle will guide players to use their handbooks when it doesn't have an answer.